However I still have no idea how to extract the audio from Freedom Finger as there are no Audio clips in the Data folder and the files for the audio seem to be some kind of WWise thing as Actor Mixer Hierarchy is mentioned in some of the Text files in the audio folder and the files in the folder are bnk and wem files. Bank files that had the audio stuff instead of anything involving Asset studio. ![]() Though of the games I tried, the Quest game Sam and Max: This Time it's Virtual needed to be moved from the Quest to PC and to be extracted from the Obb file like most if not all Quest games but also have it's Unit圓d file unpacked and all the resulting files put in the data folder Before extracting all audio clips via assetstudio. River City Girls , MLF, and Traffic Jams needed a special quickbms script to extract some. took me a while to realize most of the time the music files are labeled under type of Audio Clip. Asset bundles are meant to be created from a set of assets and then loaded into your application. However you're not really meant to edit them in the first place. But see the other answer for a solution that might work. ![]() Here's a Unity game ripping tutorial for more info on how to rip from Unity games: I started working on something similar like this (in the API, I had a huge conversation about all the problems I was having 58. 355 1 4 10 Add a comment 0 Unity does not support any functionality to do this. I use it to rip from Unity games all the time.
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